package com.yanqu.road.entity.activity.treasure;

import com.yanqu.road.utils.property.Property;

public class TreasureGain {
    private int ret;
    private int placeId;
    private int findStep;
    Property rewards = new Property();
    private int tokenNum; //灵狐信物

    public int getRet() {
        return ret;
    }

    public void setRet(int ret) {
        this.ret = ret;
    }

    public int getPlaceId() {
        return placeId;
    }

    public void setPlaceId(int placeId) {
        this.placeId = placeId;
    }

    public Property getRewards() {
        return rewards;
    }

    public void setRewards(Property rewards) {
        this.rewards = rewards;
    }

    public int getFindStep() {
        return findStep;
    }

    public void setFindStep(int findStep) {
        this.findStep = findStep;
    }

    public int getTokenNum() {
        return tokenNum;
    }

    public void setTokenNum(int tokenNum) {
        this.tokenNum = tokenNum;
    }
}
